If you aren't a fan of map voting and vetoing, you'll be happy to know that Halo 5: Guardians omits those options.
Instead, the multiplayer component of 343 Industries' upcoming first-person shooter will go through a 'straight rotation' of maps.
"No voting or veto, just straight rotation," studio head Josh Holmes said on Twitter to a fan wondering how maps are selected in the game.
Halo 5: Guardians' opening cinematic was recently revealed and looks at Spartan Locke and the rest of Fireteam Osiris as they're receiving UNSC orders to recover a high value target.
The game will make its worldwide debut on October 27 for Xbox One. There will also be a 'Pink Mist Edition'.
It introduces a new multiplayer mode called Warzone, which supports 24-player battles with both friendly and enemy AI.
What to Read Next
Players will be tasked with confronting Spartans, Covenant and Forerunners, all while trying to complete a variety of objectives.
Halo 5 Guardians: Everything you need to know, including story, beta and release date













