For much of your journey through Firewatch - Campo Santo's debut game set deep within the Wyoming wilderness - you have access to a disposable camera.
Taking snaps with it gets you a little surprise at the end of your journey, and the PC version gives you the option to order them in the form of physical prints.
You might be tempted, too, given that the world is full of beautiful, hyper-stylised, pastel vistas that wouldn't look out of place slapped onto a canvas.
The photos are sent from the Oregon office of the game's publisher, Panic, and they'll cost around £10. They've even gone to the effort of sending them with Fotodome branding, a fictional photo company that's mentioned in the game.
Check out some of the snaps from our journey below and don't pretend you wouldn't hang them on your wall.
As for the console version of the game, Campo Santo is working with Unity to try to improve performance, as players have been reporting frame rate dips and crashes.
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"[For what it's worth], we're currently talking to both Sony and Unity and we're all working hard to optimise performance of Firewatch on PS4," said Campo Santo dev 'cabel' on NeoGAF.
"It's tricky, because it really requires all three partners working together to improve - it's not something we can tackle on our own, unlike a game bug - but we'll definitely continue to patch all platforms with every content and performance fix we can over time!"














